Forest Mage

Over time a wood mage, having accumulated enough knowledge in the study of herbs and nature is known as a 'Forest' Mage.
These mages have the ability to heal themselves and nearby allies and can command the very essence of forests in the form of a devastating ball of fire.
Special Notes: This unit has magical attacks, which always have a high chance of hitting an opponent. This unit regenerates, which allows it to heal as though always stationed in a village. This unit is capable of rapid healing.
Information
Advances from: | Wood Mage |
Advances to: | Mage of Nature |
Cost: | 42 |
HP: | 40 |
Movement: | 5 |
XP: | 110 |
Level: | 2 |
Alignment: | neutral |
ID | Forest Mage |
Abilities: | regenerates, heals +8 |
Attacks (damage - count)
![]() | staff melee | 5 - 3 impact | |
![]() | nature flare ranged | 6 - 5 fire | magical |
Resistances
![]() |
blade | 0% | ![]() |
pierce | 0% | |
---|---|---|---|---|---|---|
![]() |
impact | 0% | ![]() |
fire | 0% | |
![]() |
cold | 0% | ![]() |
arcane | 20% |
Terrain
Movement Cost | |||
---|---|---|---|
Terrain | Defense | ||
![]() |
Castle | 1 | 60% |
![]() |
Cave | 2 | 40% |
![]() |
Coastal Reef | 2 | 30% |
![]() |
Deep Water | - | 0% |
![]() |
Flat | 1 | 40% |
![]() |
Forest | 1 | 60% |
![]() |
Frozen | 3 | 20% |
![]() |
Hills | 2 | 50% |
![]() |
Mountains | 3 | 60% |
![]() |
Mushroom Grove | 2 | 50% |
![]() |
Sand | 2 | 30% |
![]() |
Shallow Water | 3 | 20% |
![]() |
Swamp | 3 | 20% |
![]() |
Unwalkable | - | 0% |
![]() |
Village | 1 | 60% |